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We can’t promise to do every one of them as we are currently restricted by plugin and hardware compatibility issues, but we will do our best. What test would you like us to do next? Please leave suggestions in the comments. You can check out a Pro Tools record test we conducted with equally impressive results here. The MacBook Pro did not get hot enough for the fans to start working to a level where they were audible.Īnother test to show the astonishing power of the new Apple M1 Mac chips for use in audio production. There were no audio dropouts, crackles, or pops. However the CPU usage meter was indicating overload, we reduced the instances to 142 to bring the visual metering down from 100%.ĭespite this being a very large session and the CPU meter running at 100% the session continued to work without issue. Supported hardware synthesizers for Omnisphere 2.We had 150 instances running without issue. New Hardware Library adds over 1,600 new Omnisphere patches for all users.Expanded Hardware Synth Integration allowing intuitive control of Omnisphere with even more supported synths.What's more, each FX Slot supports matrix modulation, and there are hundreds of new FX Presets and Racks to play with. Many of the newer FX Units, such as the Hi-wattage and Metalzone Distortion, are modeled after guitar amplifiers and stompbox effects, but there are also freaky cool effects like the Solina Ensemble, plus a complete suite of analog modeling processors to choose from. For starters, Omnisphere 2.8 boasts a total of 57 FX Units, any 16 of which can be deployed simultaneously. There's another great way to tweak your tones in Omnisphere 2.8: effects - tons and tons of effects, to be specific. Enhance your sounds with loads of killer effects. Even if you're not a synthesis guru, the ability to borrow effects, arpeggiator, and other settings from one patch to the next is golden. There's a totally new granular synthesis engine onboard, too, plus seriously upgraded FM/ring mod, filter, unison, arpeggiation, and modulation options, all of which let you create cooler sounds than ever. What if you want to dive in? In that case, hang on to your hat! Whether it's Omnisphere's Audio Import function, which lets you use your own audio as oscillator sources, or 500 morphing-wavetable-based DSP waveforms for the Synth Oscillator, there's no denying the sheer sound-shaping power this virtual instrument has to offer. Synthesis tools let you create any sound you can imagine. The new sounds and Omnisphere patches are available to all users, whether you're using the hardware or not. These inspiring sounds cover a wide range of categories and many have a distinctly "classic analog" vibe. Every hardware profile has a corresponding soundset in the Hardware Library, specially designed using that hardware synth as an Omnisphere controller. Omnisphere 2.8 software synth includes a hot new Hardware Library with over 1,600 new patches created by Eric Pershing and the acclaimed Spectrasonics sound development team. Omnisphere 2.8 has a new Hardware Sound Library Spectrasonics' award-winning sound development team even went so far as to sample the melodic sound of the stalactites hanging in a radioactive cave in eastern Europe, just to give Omnisphere 2.8 its unique edge. Then you also have all kinds of unique and specialized sounds to look forward to, including a library of exciting EDM patches, exclusive Soundsources from Diego Stocco's custom-built instruments, circuit-bent tones, and psychoacoustic effects. Omnisphere 2.8 rocks a killer sound library with over 14,000 patches organized in such a way that you can quickly find the kind of sound you're looking for. While the prospect of commanding this much synthesis power might be intimidating, you can forget about starting from scratch or even investing a whole lot of time into tweaking your sounds: if you just want to be able to call up a patch and make music, Spectrasonics Omnisphere 2.8 has you covered. The awesome power and versatility of Spectrasonics' flagship soft synth have established it as the sonic weapon of choice for musicians and producers who need a massive arsenal of next-level sounds for records, sound design, games, and film scores.